StorySDK Documentations
  • Welcome
  • SDK Integrations
    • How to get SDK token
    • Web SDK
    • React Native
    • iOS SDK
  • Cordova
  • Tutorial
    • Create account
    • Stories Witget
    • Adding New App
    • Adding New Stories Group
    • Adding New Story
    • Editor
    • Widgets
      • Button
    • Stories size
    • Integrations
      • Google Analytics
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On this page
  • SDK token
  • Installation
  • Basic Usage
  • Shopify (Liquid)
  • Available Parameters
  • Example Implementation
  • API Reference
  • Event Handling
  • Styling & Customization
  • Troubleshooting

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  1. SDK Integrations

Web SDK

This guide describes how to add and use StorySDK to your site or web app.

PreviousHow to get SDK tokenNextReact Native

Last updated 19 days ago

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SDK token

To get SDK token go to app settings page and copy SDK token:

Installation

NPM

npm install @storysdk/core

Yarn

yarn add @storysdk/core

Basic Usage

Please note: StorySDK Core is built on React and requires it to be present in your project. React is NOT bundled with the library, including the CDN version.

Dependencies

StorySDK will not work without React. It relies on React for rendering components and uses React hooks internally.

# Install React if it's not already installed in your project
npm install react react-dom

# Recommended versions: React 16.8.0 and above
# Minimum supported React version: 16.8.0 (with hooks support)

React

To integrate StorySDK in a React application:

import { Story } from "@storysdk/core"; 
import "@storysdk/core/dist/bundle.css";
import { useRef, useEffect } from "react";

function StoryComponent() {
  const ref = useRef(null);

  useEffect(() => {
    const story = new Story("<APP_TOKEN_HERE>");

    const element = ref.current;
    story.renderGroups(element);
    
    // Cleanup function
    return () => {
      story.destroy();
    };
  }, []);

  return <div ref={ref} style={{ minHeight: "100px" }}></div>;
}

export default StoryComponent;

Next.js

When using StorySDK with Next.js, you need to load the component dynamically without server-side rendering:

// In your page or component file
import { useRef, useEffect } from 'react';
import dynamic from 'next/dynamic';

// Import CSS statically
import '@storysdk/core/dist/bundle.css';

// Dynamically import the StoryComponent with SSR disabled
const StoryComponent = dynamic(
  () => import('../components/StoryComponent'),
  { ssr: false }
);

function HomePage() {
  return (
    <div>
      <h1>My Next.js App</h1>
      <StoryComponent token="<APP_TOKEN_HERE>" />
    </div>
  );
}

export default HomePage;

Then in your component file (components/StoryComponent.js):

import { useRef, useEffect } from 'react';

function StoryComponent({ token, options = {} }) {
  const ref = useRef(null);

  useEffect(() => {
    // Only import and initialize the Story SDK on the client side
    const { Story } = require('@storysdk/core');
    const story = new Story(token, options);
    
    const element = ref.current;
    if (element) {
      story.renderGroups(element);
    }
    
    return () => {
      story.destroy();
    };
  }, [token, options]);

  return <div ref={ref} style={{ minHeight: "100px" }}></div>;
}

export default StoryComponent;

JavaScript (ES6)

For vanilla JavaScript applications:

// First import React (if using npm/yarn)
import React from 'react';
import ReactDOM from 'react-dom';

import { Story } from "@storysdk/core"; 
import "@storysdk/core/dist/bundle.css";

document.addEventListener("DOMContentLoaded", () => {
  const story = new Story("<APP_TOKEN_HERE>");

  const element = document.querySelector("<SELECTOR_HERE>");
  story.renderGroups(element);
});

Static HTML

Important: React is NOT included in the CDN bundle. You need to include React and ReactDOM separately before loading StorySDK.

For static HTML pages:

<head>
  <!-- First include React -->
  <script src="https://unpkg.com/react@17/umd/react.production.min.js" crossorigin></script>
  <script src="https://unpkg.com/react-dom@17/umd/react-dom.production.min.js" crossorigin></script>
  
  <!-- Then include StorySDK -->
  <script src="https://cdn.jsdelivr.net/npm/@storysdk/core@latest/dist/bundle.umd.js"></script>
  <link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/npm/@storysdk/core@latest/dist/bundle.css">
</head>
<body>
  <div 
    data-storysdk-token="<APP_TOKEN_HERE>" 
    style="min-height: 100px;" 
    id="storysdk"
  ></div>
  
  <script>
    document.addEventListener("DOMContentLoaded", function() {
      // The SDK will automatically initialize using the data-storysdk-token attribute
      // The SDK instance is automatically created and available globally as window.storysdk
      
      // You can access the story instance methods directly:
      console.log(window.storysdk); // Access the Story instance
      
      // Example: Subscribe to events using the global instance
      window.storysdk.on('storyOpen', function(event) {
        console.log('Story opened:', event);
      });
    });
  </script>
</body>

Shopify (Liquid)

StorySDK can be easily integrated into your Shopify store using theme sections. Follow these steps:

  1. Add the following code to the <head> tag of your Shopify theme:

<!-- First include React -->
<script src="https://unpkg.com/react@17/umd/react.production.min.js" crossorigin></script>
<script src="https://unpkg.com/react-dom@17/umd/react-dom.production.min.js" crossorigin></script>

<!-- Then include StorySDK -->
<script src="https://cdn.jsdelivr.net/npm/@storysdk/core@latest/dist/bundle.umd.js"></script>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/npm/@storysdk/core@latest/dist/bundle.css"/>
  1. Create a section for StorySDK integration in your theme customizer:

{% schema %}
{
  "name": "StorySDK Stories",
  "settings": [
    {
      "type": "text",
      "id": "sdk_token",
      "label": "StorySDK Token",
      "default": "<SDK_TOKEN_HERE>"
    },
    {
      "type": "number",
      "id": "container_height",
      "label": "Container Height (px)",
      "default": 100
    }
  ],
  "presets": [
    {
      "name": "StorySDK Stories",
      "category": "Interactive"
    }
  ]
}
{% endschema %}

<!-- StorySDK container -->
<div
  data-storysdk-token="{{ section.settings.sdk_token }}"
  style="min-height: {{ section.settings.container_height }}px;"
  id="storysdk"
></div>

This implementation allows you to:

  • Add StorySDK to your Shopify theme through the theme customizer

  • Configure your StorySDK token and container height directly from the Shopify admin

  • Place the StorySDK container anywhere in your store through the theme editor

Available Parameters

By specifying the following data attributes in the HTML tag, you can control the appearance, behavior, and functionality of the SDK directly from HTML without additional JavaScript configuration.

Parameter
Description

data-storysdk-group-image-width

Specifies the width of the group image in pixels, controlling how large the group's main image will appear.

data-storysdk-group-image-height

Sets the height of the group image, allowing you to control the image's vertical display size.

data-storysdk-group-title-size

Adjusts the font size of the group title, so you can set the desired emphasis for the group title text.

data-storysdk-group-class-name

Allows a custom CSS class to be applied to the individual group elements. Use this to apply unique styling to each group.

data-storysdk-groups-class-name

Adds a custom CSS class to the container for multiple groups. This is useful for controlling overall styling for the collection of groups.

data-storysdk-autoplay

Enables autoplay for stories if set to "true". The stories will play automatically without requiring user interaction.

data-storysdk-group-id

Identifies a specific group ID to load within the SDK, allowing targeted display of group content when autoplay is enabled.

data-storysdk-start-story-id

Sets the initial story to display when the SDK opens, letting you direct users to a specific story.

data-storysdk-forbid-close

Prevents users from closing the SDK interface if set to "true". Useful for mandatory viewing scenarios.

data-storysdk-is-show-mockup

Displays the story content within a device mockup if set to "true", providing a preview within a simulated device frame.

data-storysdk-is-status-bar-active

Activates a status bar at the top of the story if set to "true", helping indicate story progress.

data-storysdk-open-in-external-modal

Opens stories within an external modal if set to "true". This is useful if you want to display content in a standalone modal overlay.

data-storysdk-groups-outline-color

Specifies a custom outline color for groups. This is useful for visually highlighting or differentiating specific groups within the interface.

data-storysdk-active-group-outline-color

Specifies a custom outline color for the active group or for the group when hovered over. This helps emphasize the currently selected or focused group in the interface.

Example Implementation

<div
  id="storysdk"
  data-storysdk-token="YOUR_SDK_TOKEN"
  data-storysdk-group-image-width="150"
  data-storysdk-group-image-height="150"
  data-storysdk-group-title-size="18"
  data-storysdk-group-class-name="custom-group"
  data-storysdk-groups-class-name="custom-groups"
  data-storysdk-autoplay="true"
  data-storysdk-group-id="12345"
  data-storysdk-start-story-id="67890"
  data-storysdk-forbid-close="false"
  data-storysdk-is-show-mockup="true"
  data-storysdk-is-status-bar-active="true"
  data-storysdk-open-in-external-modal="false"
  data-storysdk-groups-outline-color="#e9e6e9"
  data-storysdk-active-group-outline-color="#fd19cc">
  <!-- Stories content goes here -->
</div>

⚡️ Please note that in order for stories to be displayed in the SDK, they need to be published.

API Reference

Story Class

The main class for interacting with the StorySDK.

Constructor

const story = new Story(token, options);

Parameters:

  • token (string, required): Your application token provided by StorySDK

  • options (object, optional): Configuration options for StorySDK

Options

{
  // Appearance options
  groupImageWidth?: number;           // Width of group thumbnail images
  groupImageHeight?: number;          // Height of group thumbnail images
  groupTitleSize?: number;            // Font size for group titles
  activeGroupOutlineColor?: string;   // Color of the outline for active group
  groupsOutlineColor?: string;        // Color of the outline for inactive groups
  arrowsColor?: string;               // Color of navigation arrows
  backgroundColor?: string;           // Background color
  
  // Layout options
  storyWidth?: number;                // Width of story viewer (only 360 is supported)
  storyHeight?: number;               // Height of story viewer (only 640 or 780 are supported)
  isShowMockup?: boolean;             // Show device mockup around story
  isShowLabel?: boolean;              // Show labels
  isStatusBarActive?: boolean;        // Show status bar
  
  // Behavior options
  autoplay?: boolean;                 // Automatically play stories
  forbidClose?: boolean;              // Prevent user from closing the story
  openInExternalModal?: boolean;      // Open stories in a modal
  
  // Selection options
  groupId?: string;                   // Initial group ID to display
  startStoryId?: string;              // Initial story ID to display
  
  // CSS classes
  groupClassName?: string;            // Custom CSS class for individual groups
  groupsClassName?: string;           // Custom CSS class for the groups container
  
  // Development options
  isDebugMode?: boolean;              // Enable debug mode
}

Methods

renderGroups(container)

Renders story groups in the specified element.

Parameters:

  • container (HTMLElement, optional): The DOM element to render stories in. If not provided, the container specified during initialization will be used.

Returns: void

destroy()

Cleans up resources used by the Story instance, unmounting React components.

Returns: void

on<T = any>(eventName, listener)

Subscribes to a story event.

Parameters:

  • eventName (StoryEventTypes): Name of the event to subscribe to

  • listener (function): Callback function to execute when the event occurs

Returns: Function to unsubscribe from the event

off<T = any>(eventName, listener)

Removes a specific event listener.

Parameters:

  • eventName (StoryEventTypes): Name of the event

  • listener (function): The listener function to remove

Returns: void

once<T = any>(eventName, listener)

Subscribes to an event for one time only. The listener automatically unsubscribes after being called once.

Parameters:

  • eventName (StoryEventTypes): Name of the event to subscribe to

  • listener (function): Callback function to execute when the event occurs

Returns: Function to unsubscribe from the event

Event Handling

StorySDK uses a TypeScript-based event system for handling interactions with stories. You can subscribe to these events using the on method:

import { Story, StoryEventTypes } from "@storysdk/core";

const story = new Story("<APP_TOKEN_HERE>");

// Subscribe to widget click events
story.on(StoryEventTypes.WIDGET_CLICK, (event) => {
  console.log("Widget clicked:", event);
});

// Subscribe to story open events - using once for one-time handling
story.once(StoryEventTypes.STORY_OPEN, (event) => {
  console.log("Story opened (will only log once):", event);
});

// You can also store the unsubscribe function
const unsubscribe = story.on(StoryEventTypes.STORY_NEXT, (event) => {
  console.log("Next story:", event);
});

// Later, you can unsubscribe
unsubscribe();

// Alternatively, use the off method directly
const onPrevHandler = (event) => {
  console.log("Previous story:", event);
};
story.on(StoryEventTypes.STORY_PREV, onPrevHandler);
// Later, remove the handler
story.off(StoryEventTypes.STORY_PREV, onPrevHandler);

Available Events

StorySDK provides the following event types:

enum StoryEventTypes {
  GROUP_CLOSE = 'groupClose',
  GROUP_OPEN = 'groupOpen',
  STORY_CLOSE = 'storyClose',
  STORY_OPEN = 'storyOpen',
  STORY_NEXT = 'storyNext',
  STORY_PREV = 'storyPrev',
  WINDGET_ANSWER = 'widgetAnswer',
  WIDGET_CLICK = 'widgetClick'
}
  • groupClose: When a story group is closed (provides group ID, user ID, viewing duration in seconds, and language)

  • groupOpen: When a story group is opened (provides user ID, group ID, start time, and language)

  • storyClose: When a story is closed (provides group ID, story ID, user ID, viewing duration, and language)

  • storyOpen: When a specific story is opened (provides group ID, story ID, user ID, and language)

  • storyNext: When navigating to the next story (provides group ID, story ID, user ID, and language)

  • storyPrev: When navigating to the previous story (provides group ID, story ID, user ID, and language)

  • widgetAnswer: When a user responds to an interactive widget (polls, quizzes, etc.)

  • widgetClick: When a widget within a story is clicked (buttons, links, swipe up actions)

Widget Click Event

The widgetClick event is fired when a user interacts with clickable elements in a story. The event provides detailed information about the interaction through its payload.

Event Structure

interface WidgetClickEvent {
  detail: {
    widget: 'button' | 'link' | 'swipe_up';  // Type of widget that was clicked
    actionType?: string;                     // Present for button widgets, indicates the action type
    userId: string;                          // Unique user identifier
    storyId: string;                         // ID of the story containing the widget
    widgetId: string;                        // ID of the clicked widget
    data: {
      url?: string;                          // URL to navigate to (if applicable)
      storyId?: string;                      // Target story ID (for navigation between stories)
      customFields?: Record<string, any>;    // Additional custom data (for buttons only)
    }
  }
}

Example Usage

import { Story, StoryEventTypes } from "@storysdk/core";

const story = new Story("<APP_TOKEN_HERE>");

// Listen for widget click events
story.on(StoryEventTypes.WIDGET_CLICK, (event) => {
  console.log("Widget type:", event.detail.widget);
  
  // Handle different widget types
  switch(event.detail.widget) {
    case 'button':
      console.log("Button clicked:", event.detail.widgetId);
      console.log("Action type:", event.detail.actionType);
      console.log("Custom fields:", event.detail.data.customFields);
      break;
    
    case 'link':
      console.log("Link clicked:", event.detail.widgetId);
      console.log("URL:", event.detail.data.url);
      break;
      
    case 'swipe_up':
      console.log("Swipe up action triggered");
      console.log("URL:", event.detail.data.url);
      break;
  }
  
  // You can also track these events in your analytics system
  trackWidgetInteraction(event.detail);
});

Implementation Notes

  • Button widgets include an actionType field and may contain customFields for additional context

  • Link widgets provide the target URL in the data.url field

  • Swipe up actions are similar to links but represent a different user interaction pattern

  • All widget events include user, story, and widget identifiers for comprehensive tracking

Widget Answer Event

The widgetAnswer event is fired when a user responds to an interactive widget. This event provides data about the user's response.

Supported Widget Types

The widgetAnswer event is available for the following widget types:

enum WidgetTypes {
  SLIDER = 'slider',
  QUESTION = 'question',
  TALK_ABOUT = 'talk_about',
  EMOJI_REACTION = 'emoji_reaction',
  CHOOSE_ANSWER = 'choose_answer',
  QUIZ_ONE_ANSWER = 'quiz_one_answer',
  QUIZ_MULTIPLE_ANSWERS = 'quiz_multiple_answers',
  QUIZ_OPEN_ANSWER = 'quiz_open_answer',
  QUIZ_MULTIPLE_ANSWER_WITH_IMAGE = 'quiz_one_multiple_with_image',
  QUIZ_RATE = 'quiz_rate'
}

Event Structure

interface WidgetAnswerEvent {
  detail: {
    widget: WidgetTypes;           // Type of interactive widget from the enum above
    userId: string;                // Unique user identifier
    storyId: string;               // ID of the story containing the widget
    widgetId: string;              // ID of the widget that received the answer
    data: {
      answer: any;                 // The user's response/selection
    }
  }
}

Example Usage

import { Story, StoryEventTypes } from "@storysdk/core";

const story = new Story("<APP_TOKEN_HERE>");

// Listen for widget answer events
story.on(StoryEventTypes.WINDGET_ANSWER, (event) => {
  console.log("Widget type:", event.detail.widget);
  console.log("User's answer:", event.detail.data.answer);
  
  // You can handle different widget types
  switch(event.detail.widget) {
    case 'slider':
      console.log("Slider value selected:", event.detail.data.answer);
      break;
      
    case 'quiz_one_answer':
      console.log("Quiz answer submitted:", event.detail.data.answer);
      // Check if answer is correct and provide feedback
      break;
      
    case 'emoji_reaction':
      console.log("Emoji reaction:", event.detail.data.answer);
      break;
      
    // Handle other interactive widget types
  }
  
  // Store user response for analytics or personalization
  saveUserResponse(event.detail.userId, event.detail.widgetId, event.detail.data.answer);
});

Implementation Notes

  • The widget field identifies the specific type of interactive element from the WidgetTypes enum

  • The answer field can contain various data types depending on the widget (string, number, object, array)

  • This event is useful for:

    • Collecting user feedback

    • Building personalization features

    • Creating dynamic, interactive story experiences

    • Analyzing user engagement with interactive elements

Group Open Event

The groupOpen event is fired when a user opens a story group. This event provides information about which group was opened and by whom.

Event Structure

interface GroupOpenEvent {
  detail: {
    uniqUserId: string;          // Unique identifier for the user
    groupId: string;             // ID of the story group that was opened
    startTime: number;           // Timestamp when the group was opened
    language: string;            // Language setting for the content
  }
}

Example Usage

import { Story, StoryEventTypes } from "@storysdk/core";

const story = new Story("<APP_TOKEN_HERE>");

// Listen for group open events
story.on(StoryEventTypes.GROUP_OPEN, (event) => {
  console.log("Group opened:", event.detail.groupId);
  console.log("User:", event.detail.uniqUserId);
  console.log("Time:", new Date(event.detail.startTime).toLocaleString());
  console.log("Language:", event.detail.language);
  
  // You can use this event to:
  
  // 1. Track user engagement
  trackGroupView(event.detail.uniqUserId, event.detail.groupId);
  
  // 2. Calculate viewing session duration (when combined with GROUP_CLOSE)
  startViewingSession(event.detail.groupId, event.detail.startTime);
  
  // 3. Adapt content based on language
  if (event.detail.language !== userPreferredLanguage) {
    // Suggest language change or record language preference
  }
});

Implementation Notes

  • The startTime is provided as a numeric timestamp which can be converted to a Date object

  • The language field can be used for analytics or to ensure proper localization

  • This event is typically paired with groupClose to track complete interaction sessions

  • This event is useful for:

    • Monitoring which story groups are most popular

    • Analyzing user behavior patterns

    • Building recommendation engines based on user preferences

Group Close Event

The groupClose event is fired when a user closes a story group. This event provides information about which group was closed and how long the user interacted with it.

Event Structure

interface GroupCloseEvent {
  detail: {
    groupId: string;             // ID of the story group that was closed
    uniqUserId: string;          // Unique identifier for the user
    duration: number;            // Duration in seconds that the group was viewed
    language: string;            // Language setting for the content
  }
}

Example Usage

import { Story, StoryEventTypes } from "@storysdk/core";

const story = new Story("<APP_TOKEN_HERE>");

// Listen for group close events
story.on(StoryEventTypes.GROUP_CLOSE, (event) => {
  console.log("Group closed:", event.detail.groupId);
  console.log("User:", event.detail.uniqUserId);
  console.log("Viewing duration (seconds):", event.detail.duration);
  console.log("Language:", event.detail.language);
  
  // You can use this event to:
  
  // 1. Track engagement metrics
  updateEngagementMetrics(
    event.detail.groupId, 
    event.detail.uniqUserId, 
    event.detail.duration
  );
  
  // 2. Identify popular content
  if (event.detail.duration > 30) {
    markAsHighEngagement(event.detail.groupId);
  }
  
  // 3. Complete user session tracking (when combined with GROUP_OPEN)
  completeViewingSession(
    event.detail.groupId, 
    event.detail.uniqUserId, 
    event.detail.duration
  );
});

Implementation Notes

  • The duration is provided in seconds, useful for calculating engagement metrics

  • This event complements the groupOpen event for complete session analysis

  • Comparing duration across different groups can help identify the most engaging content

  • This event is useful for:

    • Measuring content effectiveness

    • Identifying drop-off points in user flows

    • Optimizing story sequences based on engagement patterns

    • Building analytics dashboards for content performance

Story Open Event

The storyOpen event is fired when a user opens an individual story within a group. This event provides information about which specific story was opened.

Event Structure

interface StoryOpenEvent {
  detail: {
    groupId: string;             // ID of the parent story group
    storyId: string;             // ID of the specific story that was opened
    uniqUserId: string;          // Unique identifier for the user
    language: string;            // Language setting for the content
  }
}

Example Usage

import { Story, StoryEventTypes } from "@storysdk/core";

const story = new Story("<APP_TOKEN_HERE>");

// Listen for story open events
story.on(StoryEventTypes.STORY_OPEN, (event) => {
  console.log("Story opened:", event.detail.storyId);
  console.log("In group:", event.detail.groupId);
  console.log("User:", event.detail.uniqUserId);
  console.log("Language:", event.detail.language);
  
  // You can use this event to:
  
  // 1. Track individual story views
  trackStoryView(
    event.detail.storyId, 
    event.detail.groupId, 
    event.detail.uniqUserId
  );
  
  // 2. Record story sequence progression
  updateUserProgress(
    event.detail.uniqUserId,
    event.detail.groupId,
    event.detail.storyId
  );
  
  // 3. Trigger external integrations based on specific story views
  if (isKeyStory(event.detail.storyId)) {
    triggerExternalEvent(event.detail.storyId, event.detail.uniqUserId);
  }
});

Implementation Notes

  • This event is fired at the individual story level, as opposed to the group level

  • It contains both the story ID and its parent group ID for hierarchical tracking

  • A single user session will typically trigger multiple story open events as the user progresses

  • This event is useful for:

    • Analyzing navigation patterns within story groups

    • Building progression funnels to identify drop-off points

    • Tracking which individual stories drive user engagement

    • Creating personalized experiences based on story viewing history

Story Close Event

The storyClose event is fired when a user finishes viewing an individual story. This event provides information about which story was viewed and for how long.

Event Structure

interface StoryCloseEvent {
  detail: {
    groupId: string;             // ID of the parent story group
    storyId: string;             // ID of the story that was closed
    uniqUserId: string;          // Unique identifier for the user
    duration: number;            // Duration in seconds that the story was viewed
    language: string;            // Language setting for the content
  }
}

Example Usage

import { Story, StoryEventTypes } from "@storysdk/core";

const story = new Story("<APP_TOKEN_HERE>");

// Listen for story close events
story.on(StoryEventTypes.STORY_CLOSE, (event) => {
  console.log("Story closed:", event.detail.storyId);
  console.log("In group:", event.detail.groupId);
  console.log("User:", event.detail.uniqUserId);
  console.log("Viewing duration (seconds):", event.detail.duration);
  console.log("Language:", event.detail.language);
  
  // You can use this event to:
  
  // 1. Track individual story engagement
  trackStoryEngagement(
    event.detail.storyId,
    event.detail.duration,
    event.detail.uniqUserId
  );
  
  // 2. Identify stories with high completion rates
  if (event.detail.duration >= getExpectedDuration(event.detail.storyId)) {
    markAsFullyViewed(event.detail.storyId, event.detail.uniqUserId);
  }
  
  // 3. Complete story view tracking (when combined with STORY_OPEN)
  completeStoryViewSession(
    event.detail.storyId, 
    event.detail.uniqUserId, 
    event.detail.duration
  );
});

Implementation Notes

  • The duration field indicates how long the user viewed the story in seconds

  • This event complements the storyOpen event for complete story viewing analysis

  • Short durations may indicate skipped or unengaging content

  • This event is useful for:

    • Determining which stories hold user attention the longest

    • Calculating completion rates for individual stories

    • Refining content based on viewing patterns

    • Building detailed analytics for story-level engagement

Story Next Event

The storyNext event is fired when a user navigates to the next story in a sequence. This event helps track user navigation patterns.

Event Structure

interface StoryNextEvent {
  detail: {
    groupId: string;             // ID of the parent story group
    storyId: string;             // ID of the story being navigated to
    uniqUserId: string;          // Unique identifier for the user
    language: string;            // Language setting for the content
  }
}

Example Usage

import { Story, StoryEventTypes } from "@storysdk/core";

const story = new Story("<APP_TOKEN_HERE>");

// Listen for story next navigation events
story.on(StoryEventTypes.STORY_NEXT, (event) => {
  console.log("Navigated to next story:", event.detail.storyId);
  console.log("In group:", event.detail.groupId);
  console.log("User:", event.detail.uniqUserId);
  console.log("Language:", event.detail.language);
  
  // You can use this event to:
  
  // 1. Track forward navigation patterns
  trackForwardNavigation(
    event.detail.groupId,
    event.detail.storyId,
    event.detail.uniqUserId
  );
  
  // 2. Analyze user flow through stories
  updateUserFlowAnalytics(
    event.detail.uniqUserId,
    'next',
    event.detail.storyId
  );
  
  // 3. Log sequential story viewing behavior
  logSequentialProgress(event.detail.uniqUserId, event.detail.storyId);
});

Story Previous Event

The storyPrev event is fired when a user navigates to the previous story in a sequence. This event helps identify when users revisit content.

Event Structure

interface StoryPrevEvent {
  detail: {
    groupId: string;             // ID of the parent story group
    storyId: string;             // ID of the story being navigated to
    uniqUserId: string;          // Unique identifier for the user
    language: string;            // Language setting for the content
  }
}

Example Usage

import { Story, StoryEventTypes } from "@storysdk/core";

const story = new Story("<APP_TOKEN_HERE>");

// Listen for story previous navigation events
story.on(StoryEventTypes.STORY_PREV, (event) => {
  console.log("Navigated to previous story:", event.detail.storyId);
  console.log("In group:", event.detail.groupId);
  console.log("User:", event.detail.uniqUserId);
  console.log("Language:", event.detail.language);
  
  // You can use this event to:
  
  // 1. Track backward navigation patterns
  trackBackwardNavigation(
    event.detail.groupId,
    event.detail.storyId,
    event.detail.uniqUserId
  );
  
  // 2. Identify potentially confusing content
  if (isHighBackwardNavigationRate(event.detail.storyId)) {
    flagForContentReview(event.detail.storyId);
  }
  
  // 3. Analyze user review behavior
  updateUserFlowAnalytics(
    event.detail.uniqUserId,
    'previous',
    event.detail.storyId
  );
});

Implementation Notes for Navigation Events

  • Both storyNext and storyPrev events have identical structures but represent different navigation actions

  • The storyId in these events refers to the story being navigated TO (not from)

  • High rates of backward navigation may indicate confusing content or users reviewing important information

  • These events are useful for:

    • Creating flow diagrams of user navigation patterns

    • Identifying content that users frequently revisit

    • Optimizing story sequences based on navigation behavior

    • Understanding how users interact with story sequences

Styling & Customization

HTML Data Attributes

You can configure StorySDK using HTML data attributes in static HTML implementations:

<div 
  data-storysdk-token="<APP_TOKEN_HERE>"
  data-storysdk-group-image-width="60"
  data-storysdk-group-image-height="60" 
  data-storysdk-group-title-size="12"
  data-storysdk-active-group-outline-color="#FF5500"
  data-storysdk-groups-outline-color="#CCCCCC"
  data-storysdk-group-class-name="custom-group"
  data-storysdk-groups-class-name="custom-groups"
  data-storysdk-autoplay="true"
  data-storysdk-arrows-color="#000000"
  data-storysdk-background-color="#FFFFFF"
></div>

Custom CSS Classes

Apply custom styling using the provided class name options:

const story = new Story("<APP_TOKEN_HERE>", {
  groupClassName: "my-custom-group",
  groupsClassName: "my-custom-groups-container"
});

Then in your CSS:

.my-custom-group {
  margin: 0 5px;
  box-shadow: 0 2px 8px rgba(0, 0, 0, 0.1);
}

.my-custom-groups-container {
  padding: 10px;
  background-color: #f9f9f9;
}

Troubleshooting

Debug Mode

Enable debug mode to see detailed logging of API requests and responses:

const story = new Story("<APP_TOKEN_HERE>", {
  isDebugMode: true
});

With debug mode enabled:

  • API requests and responses will be logged to the console

  • If a #storysdk-debug element exists in your DOM, debug information will be appended there

Common Issues

  1. Stories not appearing

    • Verify your app token is correct

    • Ensure the target element has sufficient height (min-height: 100px recommended)

    • Check browser console for errors

    • Make sure you've imported the CSS: import "@storysdk/core/dist/bundle.css";

  2. Initialization issues

    • When using the static HTML approach, make sure the data-storysdk-token attribute is correctly set

    • If manually initializing, ensure the container element exists in the DOM before calling renderGroups()

  3. Cleanup issues

    • Always call destroy() when unmounting your component to prevent memory leaks

Browser Support

StorySDK supports all modern browsers:

  • Chrome (latest versions)

  • Firefox (latest versions)

  • Safari (latest versions)

  • Edge (latest versions)